This weekend I've been working on a concept for a project (which I won't reveal just yet, so if you are one of the few who already DO know, please don't spoil it), and I decided to take a raw, untextured 3D-model, render it with no colour, and try an overpaint in Photoshop. It was an eye-opening experience. I'm definetely going to try this again, because within an hour, I had a "previz" of the model - It'd probably take me a lot longer to unwrap and texture it. Granted my techniques are pants, and my brush strokes are somewhat shaky, but I like the result, and it gave me renewed inspiration and ideas for the texturing stage. And it's easy to change colour and add little details.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjIDUVvZPqDBIqmS9gkL_hcTvEIAhfIFfo6i5RSOp7naUywEUT7mPp7ETFcS_vlSOWfe5NsT_uoxAQb7iwnXgM_9wviP8PmLyae0rA6rsEcRvgiL7j4fR8n4wiuGhnmebkRrjkC5x-hRg/s400/HyperSleigh_06_render.jpg)
- that's the raw render.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI4d7FiBfn8QimR7oJV_xOlIln_IAbOTkxMFuSZucjMSNk8MccrTbyGeWu2B1WJh-WQgqh64gZ-rT2GUctvvopdYT3yGRL6wMihjL8vLQei7edE3_N-Yg_fhcL8kRx7lE4h5AV6eYZbGI/s400/HyperSleigh_06.jpg)
- and the overpaint version.