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5.24.2007

Seed Interactive Content

I've decided to upload various bits and pieces from Seed, but this time with a twist.
I'm gonna use TurnTool to publish interactive 3D content. Meaning you get to view them in 3D - zoom, pan, turn it around, and maybe more if I get the time.

TurnTool is a nifty little plugin. It's 100% safe, and it is only about 5-600kb download or so.

First in the series of S.I.C. (hahaha) is the FloatBed and the FloatBed Handler (internally known as Mecha Toddler, and Mama Bear). I believe this is relatively unknown to anyone else but the former Seed crew.

Click the image to open a new window with the 3D content. Enjoy.
Approx. data amount to download : 990Kb

FloatBed and Handler models are my doings. Textures made by Jan Roed and Rasmus Jensen.



Another one.
Lab Station with two attachments - a medic bay, and a plantation pod. Lab Station by me, attachments by Thomas "morfar" Kofoed, and textures by the RGD texture department.

Click the image to open a new window with the 3D content. Enjoy.
Approx. data amount to download : 1200Kb













One more :
A SharePoint. Scattered throughout the tower, it was the source for resources, blueprints, tools and many other items. Also to the place to recycle or repair your damaged goods.

SharePoint by me, and textures I think was done by Jan.

Click the image to open a new window with the 3D content. Enjoy.

Approx. data amount to download : 350Kb










Been tweaking most of the afternoon on this :
Steam Baths.
Since I'm converting from one engine setup to another, it does take some time to prep textures, collisions, camera, physics, and so on and so forth.
But it is doable, and I've managed to squeeze the data down to 15Mb.

Controls are pretty standard FPS mode, but the floors are kinda slippery...

Approx. data amount to download : 15 Megabyte*

Modelling 98% by me, and textures by the RGD texture crew.
Once again : Click the image to open a new window with the 3D content. Enjoy.

(*) most of it is textures though, and it will load the geometry and fog first, and you should be able to walk around while it loads the textures one by one.



More of the lovely Seed Architecture - a Radlock.
Used to travel (read loading) between locations within the tower. Sterilizing bacteria and other nasty microbes, ensuring a clean *cough* environment.

Radlock by me, and textures by the texture crew.

Click the image to open a new window with the 3D content. Enjoy.

Approx. data amount to download : 1200Kb











I'll start putting some Seed tools online. First up - the Bolt Cutter. Not sure if it ever made it into the game or not.
Model by me, texture by Anders (I think).

Approx. data amount to download : 100Kb















Heavy duty welding laser MK2. Also not sure if this one made it into the game. We did have an older welding laser - I'll see if I can dig it up.

I think this one was all by Anders.

Approx. data amount to download : 100Kb














... and there it is. The first version of the HDW Laser.

I like how it shows, that we got better at texturing stuff. Look at the shadow work on the HDW Laser Mk2, and compare it to the total lack of shadows on Mk1.

This model by me, texture by the texture guys.

Approx. data amount to download : 220Kb











One of the HUB variations that never made it into the game, but were ready to implement. Following the event of "Esme's Tree", we decided it would be a good idea to have more content ready to implement/replace in the game world, should the stories and events call for it.
There are about 5-6 different HUB's, including Esme's tree.
I'll try to get them all online.

Approx. data amount to download : 1120Kb






TurnTool interactive scenes unfortunately only works with 32 bit version of Internet Explorer, and to my knowledge, none of the newer versions of Firefox or Chrome.